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- Plant a setup and its payoff above. The tracker flags any thread you leave dangling.
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The three ways foreshadowing fails
- The unfired gun
- A setup planted and never paid. Chekhov's rule: if you hang a rifle on the wall in act one, it has to go off. An open thread the reader remembers and you forgot is a broken promise — and it's the failure they bring up in reviews.
- The unearned reveal
- A payoff with nothing behind it. The twist lands but feels arbitrary because nothing planted it. Readers forgive a slow setup; they don't forgive a reveal that arrives from nowhere.
- The buried seed
- A setup so faint nobody registers it, so the payoff still feels unearned even though you did plant it. Foreshadowing has to be visible enough to be remembered later, quiet enough not to spoil the turn.
A list of threads remembers your promises — but it can’t read your draft back. In Creader you mark a setup as you write it, and Guardian reminds you it’s still open before you reach the end. Build the wider world in the story bible builder.
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